QOL: Location compliance update for app store
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4 changed files with 5 additions and 3 deletions
BIN
.DS_Store
vendored
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.DS_Store
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@ -52,6 +52,8 @@
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<string>Why is my app authenticating using face id?</string>
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<string>Why is my app authenticating using face id?</string>
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<key>NSLocationWhenInUseUsageDescription</key>
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<key>NSLocationWhenInUseUsageDescription</key>
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<string>This app needs access to location when open.</string>
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<string>This app needs access to location when open.</string>
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<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
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<string>This app needs access to your location at all times to provide [Explain your specific, complete reason here, e.g., real-time tracking, background updates, etc.].</string>
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<key>NSPhotoLibraryUsageDescription</key>
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<key>NSPhotoLibraryUsageDescription</key>
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<string>This app needs to access your photo library to select images.</string>
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<string>This app needs to access your photo library to select images.</string>
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<key>NSDownloadsFolderUsageDescription</key>
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<key>NSDownloadsFolderUsageDescription</key>
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@ -14,7 +14,7 @@ class MihTheme {
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late String loadingAssetText;
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late String loadingAssetText;
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late TargetPlatform platform;
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late TargetPlatform platform;
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bool kIsWeb = const bool.fromEnvironment('dart.library.js_util');
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bool kIsWeb = const bool.fromEnvironment('dart.library.js_util');
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String latestVersion = "1.2.1";
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String latestVersion = "1.2.2";
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// Options:-
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// Options:-
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// f3f9d2 = Cream
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// f3f9d2 = Cream
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// f0f0c9 = cream2
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// f0f0c9 = cream2
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@ -129,12 +129,12 @@ class _MineSweeperGameState extends State<MineSweeperGame> {
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// easy - 10 * 10 & 15 bombs
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// easy - 10 * 10 & 15 bombs
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// Intermediate - 10 * 15 & 23 bombs
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// Intermediate - 10 * 15 & 23 bombs
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// Hard - 10 * 20 & 30 bombs
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// Hard - 10 * 20 & 30 bombs
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addProvider.loadBannerAd();
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showDialog(
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showDialog(
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context: context,
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context: context,
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builder: (context) {
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builder: (context) {
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return MihMineSweeperStartGameWindow(
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return MihMineSweeperStartGameWindow(
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onPressed: () {
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onPressed: () {
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addProvider.loadBannerAd();
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resetTimer();
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resetTimer();
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mihMineSweeperProvider
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mihMineSweeperProvider
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.setDifficulty(mihMineSweeperProvider.difficulty);
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.setDifficulty(mihMineSweeperProvider.difficulty);
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@ -803,7 +803,7 @@ class _MineSweeperGameState extends State<MineSweeperGame> {
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],
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],
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),
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),
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),
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),
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MihBannerAd(),
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_timer != null ? MihBannerAd() : SizedBox(),
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SizedBox(height: 15),
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SizedBox(height: 15),
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],
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],
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);
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);
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